Titus ~ Blog & Portfolio 3D Artist home page

2Jun/100

Awesome sculpting software

Meet SCULPTRIS :

http://sculptris.com/

DEMO: YouTube Preview Image

10Jul/091

Bunkspeed – HyperShot

Interesting software - stand-alone render (fast and cool):

http://www.bunkspeed.com/index.html

http://www.bunkspeed.com/hypershot/

My example of HyperShot render for polycount.net - Jet moto challenge:

Filed under: Software 1 Comment
29Jun/090

Luxology | Modo 401

Luxology Launches modo 401

Modo logo

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28Jun/090

MARMOSET TOOLBAG

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TOOLBAG by 8monkeylabs INCLUDES

MATERIAL EDITOR
This tool is the main event. It is used to load and preview meshes, materials, and animations. It loads our proprietary .mesh format as well as OBJ. Recommended workflow is as follows:
Load up your mesh
Setup your materials
Take screenshots
Post your awesome work
Detailed instructions for this tool are available in TUTORIAL.txt

PARTICLE EDITOR
The particle editor was used to create the particle effects in Darkest of Days, and reads and writes proprietary Marmoset particle effect files. At this time there is no documentation available, however the tool does function and is included here for those who are curious.

SKYLIGHT EDITOR
The skylight editor is used to create lighting textures from an HDR cube map photo of a sky or environment. This tool has a special preview mode for real-time feedback on a reference model. Expect more details and features for this tool in future releases. This is for all of you techy, lighting junkies.

MAYA EXPORTER
This is a maya plug-in to export meshes, rigs, skeletons, and animations from Maya using Marmoset's proprietary formats. We have plug-in support for Maya versions 7, 8, and 9. For detailed information check out ".../exporter/readme.txt".

Marmoset Toolbag Released - MEGA THREAD - at Polycount.net (Download/FAQs/etc)

   

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