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	<title>Titus ~ Blog &#38; Portfolio</title>
	<link>http://tituslavrov.com</link>
	<description>3D Artist home page</description>
	<lastBuildDate>Wed, 02 Jun 2010 13:05:22 +0000</lastBuildDate>
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	<item>
		<title>Awesome sculpting software</title>
		<description><![CDATA[Meet SCULPTRIS : http://sculptris.com/ DEMO:]]></description>
		<link>http://tituslavrov.com/?p=212</link>
			</item>
	<item>
		<title>Game Artist Mini Competition &#8211; UAV</title>
		<description><![CDATA[Game Artist Mini Competition My work in progress thread Voting thread Submission images:]]></description>
		<link>http://tituslavrov.com/?p=193</link>
			</item>
	<item>
		<title>JET MOTO CHALLENGE – on Polycount.net &#8211; updates</title>
		<description><![CDATA[Low poly model with unfinished texture works:]]></description>
		<link>http://tituslavrov.com/?p=189</link>
			</item>
	<item>
		<title>Bunkspeed &#8211; HyperShot</title>
		<description><![CDATA[Interesting software - stand-alone render (fast and cool): http://www.bunkspeed.com/index.html http://www.bunkspeed.com/hypershot/ My example of HyperShot render for polycount.net - Jet moto challenge:]]></description>
		<link>http://tituslavrov.com/?p=172</link>
			</item>
	<item>
		<title>JET MOTO CHALLENGE &#8211; on Polycount.net</title>
		<description><![CDATA[JET MOTO CHALLENGE - on Polycount.net And here is my sketch and render: and render Work in progress ..... Update (08.07.2009)]]></description>
		<link>http://tituslavrov.com/?p=159</link>
			</item>
	<item>
		<title>Luxology &#124; Modo 401</title>
		<description><![CDATA[Luxology Launches modo 401]]></description>
		<link>http://tituslavrov.com/?p=116</link>
			</item>
	<item>
		<title>MARMOSET TOOLBAG</title>
		<description><![CDATA[TOOLBAG by 8monkeylabs INCLUDES MATERIAL EDITOR This tool is the main event. It is used to load and preview meshes, materials, and animations. It loads our proprietary .mesh format as well as OBJ. Recommended workflow is as follows: Load up your mesh Setup your materials Take screenshots Post your awesome work Detailed instructions for this [...]]]></description>
		<link>http://tituslavrov.com/?p=92</link>
			</item>
	<item>
		<title>texTools: UV toolbox for the texture artist</title>
		<description><![CDATA[Amazing tool for 3dsmax UVW: Athor page : http://www.renderhjs.net/textools/ (Documetation/Download)]]></description>
		<link>http://tituslavrov.com/?p=84</link>
			</item>
	<item>
		<title>Game-artist.net &#124; SMC#70 &#124; Melee Weapon</title>
		<description><![CDATA[one more game-artist.net speed-modeling challenge # 70 now it's Melee Weapon theme: and here is my entry : Game-Artist.net - - SMC #70 - June 21 - June 28 - Melee Weapon]]></description>
		<link>http://tituslavrov.com/?p=53</link>
			</item>
	<item>
		<title>Hello world!</title>
		<description><![CDATA[Welcome to my new online portfolio site !!]]></description>
		<link>http://tituslavrov.com/?p=1</link>
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