Titus ~ Blog & Portfolio 3D Artist home page

Contact | About

Tit "Titus" Lavrov

Contact information:

LinkedIn : http://www.linkedin.com/in/tituslavrov


Mail: Titus.mailbox@gmail.com


Education:

1999–2004 Kharkov State University of Radio-electronics

Experience:

3d-2d Artist

Gameloft

January 2010 - present


3d - 2d Artist

UBISOFT

April 2008 – June 2009 (1 year)

Senior 3D Artist

Program-Ace

January 2006 – March 2008 (2 years 3 months)

3DArtist / Level Designer / Environment Artist

Program-Ace

January 2005 – January 2006 (1 year 1 month)

Junior 3D Artist

Program-Ace

June 2004 – January 2005 ( 8 months)

Working Skills:

Professional Skills:

3D Studio Max: Modeling, UVWraping, Texturing, Simple animation, Maxscripts

Rendering: MentalRay, VRay, Brazil, Radiosity

Additional knowledge: Maya, Modo, Zbrush, Mudbox, Photoshop, Radiant GTK, UnrealEngine  editor, Crytek Sandbox/Sandbox2 editor

* Modeling/texturing (have and strong understanding of Next-Gen technology as Normal mapping, shaders, etc):
- environment
- weapon
- vehicles
- some of organic environment (trees, dogs etc.)
- start to practice character modeling (W.I.P.)
* Level Design

Honors and Awards

*3d Total excellence award

*3x Speed Modeling Competition winner at Game-artist.net

*2x Speed Texturing Competition winner at Game-artist.net

Languages:

English: Good (verbal, technical)

Russian: Native speaker

Personal traits:


Creative, highly motivated, hard-working, ability to work under pressure, excellent communication skills, good team working skills, experience in cross-cultural communication



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